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Pikuma - PS1 Programming with MIPS Assembly and C (2024)

Category : Other
Type: Tutorials
Language: English
Total Size: 8.4 GB
Uploaded By: borut0
Downloads: 48481
Last checked: Sep. 27th '26
Date uploaded: Sep. 27th '26
Seeders: 17923
Leechers: 11055
INFO HASH: 070E7F6EEDDA3451A6E85BECB0400C77AD412367

About Pikuma - PS1 Programming with MIPS Assembly and C (2024)

Overview

Source: https://pikuma.com/courses/ps1-programming-mips-assembly-language What you'll learn: This course is a deep dive into the world of PlayStation programming! We'll explore the PS1 hardware, understand its sub-components, and learn how to code games using MIPS assembler & the C programming language. We'll also learn how to use a PS1 SDK library paired with a modern development toolchain to be more productive and push fast polygons out of our console. We are about to enter the 5th generat

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The total size of Pikuma - PS1 Programming with MIPS Assembly and C (2024) is 8.4 GB.

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Pikuma - PS1 Programming with MIPS Assembly and C (2024) is listed under Other on 1337x.

Source: https://pikuma.com/courses/ps1-programming-mips-assembly-language
What you'll learn:

This course is a deep dive into the world of PlayStation programming! We'll explore the PS1 hardware, understand its sub-components, and learn how to code games using MIPS assembler & the C programming language. We'll also learn how to use a PS1 SDK library paired with a modern development toolchain to be more productive and push fast polygons out of our console.

We are about to enter the 5th generation of 32-bit consoles. This era brings with it many technology milestones, such as the adoption of CPUs based on RISC architecture and a preference for coding using a high-level language instead of writing games using plain assembly. We will start by learning the basics of MIPS assembly and evolve to use a C compiler with a PS1 SDK to develop our final project.


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